symbolInstance.filters

#### Availability

Flash 8.

#### Usage

symbolInstance.filters

#### Description

Property; an array of Filter objects (see Filter object (../Filter_object/filter_summary.md)). To modify filter properties, you don’t write to this array directly. Instead, retrieve the array, set the individual properties, and then set the array to reflect the new properties.

#### Example
The following example traces the name of the filter at index 0. If it is a Glow filter, its blurX property is set to 100 and the new value is written to the filters array.

javascript
var filterName = fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].filters[0].name; fl.trace(filterName);
var filterArray = fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].filters; 
if (filterName == 'glowFilter'){
    filterArray[0].blurX = 100;
}
fl.getDocumentDOM().getTimeline().layers[0].frames[0].elements[0].filters = filterArray;