path.addCurve()

#### Availability

Flash MX 2004.

#### Usage

path.addCurve(xAnchor, yAnchor, x2, y2, x3, y3)

#### Parameters

xAnchor A floating-point number that specifies the x position of the first control point.

yAnchor A floating-point number that specifies the y position of the first control point.

x2 A floating-point number that specifies the x position of the second control point.

y2 A floating-point number that specifies the y position of the second control point.

x3 A floating-point number that specifies the x position of the third control point.

y3 A floating-point number that specifies the y position of the third control point.

#### Returns

Nothing.

#### Description

Method; appends a quadratic Bézier segment to the path.

#### Example

The following example creates a new path, stores it in the myPath variable, and assigns the curve to the path:

javascript
var myPath = fl.drawingLayer.newPath();
myPath.addCurve(0, 0, 10, 20, 20, 0);